3D Modeling and Rendering (3M11)  Technical Certificate of Credit


3D Modeling and Rendering is an embedded TCC in the Computer Graphics and Design Program. The student will learn skills necessary to create quality 3D renderings and will use these skills to study both space and form in the 3D environment. This program will cover material textures, animated walk-throughs, lighting scenes and objects, perspective views, and all the essentials of 3d modeling.

Occupational Courses (20 Credits)
Required Courses:
DMPT 1000

Introduces students to the fundamentals of design concepts, including design, composition and layout, color theory and typography.

4
DMPT 2400

An introduction to 3D Animation software and component visualization. Students will be introduced to software and basic techniques to begin creating models and material for animation projects. Students will also be introduced to basic lighting and animation concepts so that they will be able to develop a complete animation using 3D software at the end of this course.

4
DMPT 2405
Prerequisite: DMPT 2400

This course covers the fundamentals of computer geometry by creating the basic elements that make computer models: surfaces, NURBS, polygon, mesh and subdivisions. Students will also be introduced to production techniques that includes preparing reference images fo modeling aid, rendering and output of models.

4
DMPT 2410
Prerequisite: DMPT 2400

Introduces the students to concepts for creating textures and lighting for 3D computer graphics. Students will explore in-depth th various ways to create and apply texture and lighting to the 3D models.

4
DMPT 2415
Prerequisite: DMPT 2405

This course introduces fundamental rigging techniques used to prepare a modeled character for animation. The course will focus on the essential tools and techniques, used for body and facial character rigging, skinning, skin weighting, and blend shapes.

4
Up one level
Programs of Study